From 2022 till early 2024 I worked as an Interactive Speech Audio Designer for VR game developer Archiact (Vancouver, Canada). Among my duties were supervising VO recording sessions, voice editing and processing, sound design and the implementation of speech and SFX to Wwise and Unreal Engine. After the release of "Journey to Foundation" I worked on prototyping projects and demos, and I took time to improve my programming skills. Do not hesitate to write me, I am always motivated to work on new projects and to start new collaborations. |
MY SOFTWARE SKILLS |
PLACES I HAVE WORKED |
FusionCharts will render here |