Jaakko Lehtinen

Associate Professor, Department of Computer Science, Aalto University
Principal Research Scientist, NVIDIA Research

Contact

Email: first.last at aalto.fi, jlehtinen at nvidia com
Visiting address: Room B308, Konemiehentie 2, Espoo (map)
Mailing address: PO BOX 15400, FI-00076 Aalto, Finland

Peer-review conflicts

CV (Feb 2017)
Advice for (prospective) students
Bill Freeman's excellent notes on how to do research
Frédo Durand's fun notes on writing.

Suomeksi (in Finnish)

I am a tenured associate professor at Aalto University, and a research scientist at NVIDIA Research. Prior to that, I spent a few years as a postdoc with Frédo Durand at MIT. I work on computer graphics and computer vision, in particular realistic image synthesis, appearance acquisition, and procedural animation.

Prior to my research career, I worked for the game developer Remedy Entertainment in 1996-2005 as a graphics programmer, and contributed significantly to the graphics technology behind the worldwide blockbuster hit games Max Payne, Max Payne 2, and Alan Wake.

In my free time, I enjoy rock climbing, photography, cooking, and music (e.g. singing).

PhD students: Markus Kettunen, Ari Silvennoinen, Miika Aittala (graduated, now at MIT).

Collaborators: Timo Aila, Samuli Laine, Tero Karras, Frédo Durand, Tim Weyrich, Jonathan Ragan-Kelley, Ilya Baran, Jiawen Chen, Matthias Zwicker, Marco Manzi, Fabrice Rousselle, Tzu-Mao Li, Luke Anderson.

My research is supported by Academy of Finland (grant# 277833), Helsinki Doctoral Education Network in Information and Communications Technology (HICT), Aalto Media Factory, Aalto University, and NVIDIA Corporation.

CS-C3100 Computer Graphics
CS-E5520 Advanced Computer Graphics

I had the honor to be elected Teacher of the Year 2013 in the Computer Science Degree Program at Aalto. Also, both my graphics classes have been chosen by the students to be among the Best Computer Science Classes at Aalto every year I've given them.